Living Arc Map
Real trip state should drive every route, flag and shareable.Your Arc has a world surface now.
See Rovers, Convergences, Wildcards, Detours and story points on the interactive map.
Open Living World →Pack for the story.
Pick the countries. Choose the roads. Build your Rover and vehicle. Save the weird ideas. Argue with your friends. Rovebound validates the logistics without stealing the fun of planning it yourselves.
A one-click cinematic reveal: start point → route → Rover + vehicle → destination → convergence. This should be the “wow” moment new users remember.
Mission Control should sometimes say “Nothing urgent right now. Go enjoy the trip.” That keeps Rovebound feeling like a companion, not a task manager.
Show one nearby or future Rover silhouette without spoiling the reveal. It gives the map mystery while keeping exact safe encounter coordinates private until appropriate.
See Rovers, Convergences, Wildcards, Detours and story points on the interactive map.
Open Living World →Volcanoes, old streets, food and social evenings.
Slow mornings, lake towns and a quieter chapter.
Remote jungle pools with a real route cost.
History, jungle and a completely different northern chapter.
Keep every Personal Legend intact, then choose Together, Convergence or Hybrid. Build the Rovers, preserve separate Starting Points, use Squad Control, confirm Convergence and mark the Handshake when it actually happens.
Jungle pools, a slower road and a real route cost. This is not efficient travel. It could still be worth remembering.
Rovebound will not invent an encounter from coordinates alone. The Unknown activates only when normal, lawful, established visitor access has been verified.